I keep making threads for little niggly things I find as I customize. We’ve got one for skins, so here’s one for game-oriented stuff. Some of these may be things that you don’t actually want to change, IDK. But I’ll list 'em just in case.
Set ‘use vehicles’ as false, but ‘vehicle’ still shows in the ‘types’ table when you do ‘combat/types’. It’d be nice if turning it off removed that column.
“All fields need to be filled out for completed scenes, but not for incomplete ones. Completed scenes are always public and shared.”
This isn’t actually true, but there’s no indication as to which fields are required and which aren’t (I’m guessing this is a hold over from when there were fewer fields).
I also think the text
Completed scenes are always public and shared.
is a little confusing, given the way public and private are used in the scene system. I think this just means that if you mark a scene as completed, it will be shared publicly? If so, perhaps something like, ‘scenes marked completed will be automatically shared publicly on the web portal’.
It’d be nice, in my opinion, if events on the web portal sorted by date rather than by time added, so that the event occurring the soonest appears at the top.
You know, I think it’s actually maybe erroring off another page entirely - the general page - because I approve the thing without filling everything out for testing purposes. Let’s see.
Yup, that was it. So it probably won’t actually manifest in play.
Not sure if this is a bug, an intended behavior, or something weird about the way I set up the locale message. Or something to do with my client.
I have a few things in combat highlighted for attention. When my name is in it, though, only my name is highlighted instead of the entire line. Does this have something to do with the way name highlighting works in Ares?