V0.64 Released

Beta V0.64 is now released with a hodgepodge of little things. I didn’t get all the way through the backlog of change requests, so if you asked for something and don’t see it here, it may be in the next patch instead.

Release Notes
How to Upgrade

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It seems to have installed a-okay, but I got this error:

2019-09-29 11:26:52 INFO - Applying migration 0046_beta64_update
2019-09-29 11:26:52 DEBUG - Resetting word count achievement.
2019-09-29 11:26:52 WARN - Model AresMUSH::Character failed to respond to scene_participation_count undefined method `scene_participation_count=’ for #AresMUSH::Character:0x0000000003663228
Did you mean? scenes_participated_in=

The “WARN” error happened a bunch of times (I assume once per character).

And now the error log has this when people pose (though the poses seem to be going through fine):

2019-09-29 11:29:30 ERROR - Error in Handling PoseEvent.: client= error=undefined local variable or method pose' for #<AresMUSH::Scenes::PoseEventHandler:0x0000000005ffcff8> backtrace=["/home/ares/aresmush/plugins/scenes/events/pose_event_handler.rb:16:inon_event’", “/home/ares/aresmush/engine/aresmush/commands/dispatcher.rb:110:in block (2 levels) in on_event'", "/home/ares/aresmush/engine/aresmush/error_block.rb:6:inwith_error_handling’”, “/home/ares/aresmush/engine/aresmush/commands/dispatcher.rb:106:in block in on_event'", "/home/ares/aresmush/engine/aresmush/commands/dispatcher.rb:104:ineach’”, “/home/ares/aresmush/engine/aresmush/commands/dispatcher.rb:104:in on_event'", "/home/ares/aresmush/engine/aresmush/commands/dispatcher.rb:17:inblock (2 levels) in queue_event’”, “/home/ares/aresmush/engine/aresmush/error_block.rb:6:in with_error_handling'", "/home/ares/aresmush/engine/aresmush/commands/dispatcher.rb:16:inblock in queue_event’”, “/home/ares/.rvm/gems/ruby-2.6.0/gems/eventmachine-1.2.7/lib/eventmachine.rb:978:in `block in run_deferred_callbacks’”]

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Sorry about that. Migrations are my nemesis apparently :confused:

Grab latest again and load scenes and it should be fixed. Hopefully. :slight_smile:

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Yep! All clean now. Thank you! :slight_smile:

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FYI - V64 did actually require a game engine restart. Sorry, I thought it was ok without one. If you’re seeing this error, that’s why:

2019-10-01 11:07:55 ERROR - Unhandled web request: {"cmd"=>"changeSceneStatus", ...}.

Did you mean?  exits backtrace=["/home/ares/aresmush/plugins/rooms/public/room.rb:18:in `clear_exits'",