Just found out about this blog devoted to text-based gaming. It’s a little slanted towards MUDs but does have some good general articles about game running and RP. Thought it might be of interest to folks: https://writing-games.com/
I was thinking recently that I don’t have enough content specific to MUSHes (or AresMUSH, for that matter), and thought I’d toss out an invitation to the AresMUSH community:
I’d love to interview someone about an active game or project they’re working on.
Here’s an interview I just finished up with the creators of Mystavaria, and they tossed out some really nice recs for the Evennia game engine:
https://writing-games.com/mystavaria-mud-a-world-of-magic/
I could see something similar for an AresMUSH game and would be happy to highlight the platform’s strengths in the context of an active project.
Another recent interview example:
https://writing-games.com/mudlet-accessibility-updates/
If you’re interested, drop me a line! Aside from interviews, there may also be opportunities to highlight games in relevant blog posts, as well.
It’s here! The first interview with a creator using the AresMUSH platform:
Spes did a nice job highlighting some of the strengths of AresMUSH and gave Faraday a warm shout-out, too. I hope to do at least a few more of these in the future, as I’m sure there’s plenty more to cover.
That’s cool. Thanks for sharing!
And here’s another with a shoutout for AresMUSH:
This seems as good a thread as any to continue highlighting interviews with AresMUSH users, so here’s the latest one! Great job by Manu, Lae, and Blu!
New interview with Tat of Shattered! She does a great job distilling her wealth of experience / lessons learned into some practical tips and things to think about when running a game.
Awesome job, Tat!
Yet another great interview with members of the AresMUSH community - this time Blu and Roadspike!
When I started down this path to revisit MUSHes after so many years, I knew I’d learn a thing or two, but I underestimated how much I would appreciate getting an inside look at so many different games from so many creative minds.
It’s been a blast - thank you, everyone!