One thing that has come up recently is that sometimes a game’s theme or storytellers might want a way to boost a character’s resistance/defensive traits in combat.
You can take Defensive and Evasive, sure; but for example, if something (a drug, a compound, a spell, whatever, doesn’t have to be supernatural, maybe you’re a Cylon) gives you bonus Composure, there’s no way to apply it to the character (short of giving them more actual Composure), and since Composure aids in resisting knockout, that makes it a bummer.
My suggestion is Specials for Stances. Much the same way you have combat/weapon Unarmed+[Special That Adds Certain Whatever] or combat/armor Armored Clothing+[Special That Also Adds a Certain Whatever] –
– could we have combat/stance Normal+[Special That Gives +X Composure], for example? I know Stances are about how you’re handling yourself in combat but this seems like a good spot for a Special like that, no?