My Observations

Sorry to make a new thread, but figured I’d mention some of my observations as I go through working on a little project with Ares.

  1. Headwiz and System on the ‘admin’ command.

I think it’s a little odd that Headwiz and System show up on the admin. I guess because I don’t really see them as ‘staff’ bits as they are more tools of administering the game than actual bits players should be interacting with.

  1. Offstage

This is more a point of clarification on my behalf than any sort of feedback. On the help files it states:

“Never mess with the first two. If you do, you’ll have to fiddle with code to tell the game where the new rooms are.”

This is in respect to Welcome and Offstage. Does that mean to never use the ‘name’ command on them or is there a bit more too it? Like, if I were to rename it to OOC Lounge, as an example, is that a big no-no? Just curious on what the definition of ‘mess’ is here. :smiley:

  1. The Builder character and ‘who’

So I notice ‘Builder’ shows up as ‘NEW’ on who’s status screen. I guess in terms of actual statuses, I’ve seen games in the past designated Builder Characters with the BLD status, especially Star Wars or sci-fi games that have multiple grids representing multiple worlds and where different builders have each world’s grid attached to that particular character. Just something that came immediately to mind.

Anyway, that’s the first bit of stuff. I’ll use this thread to make other observations as I continue working. Well… if I can stop playing Trails of Cold Steel long enough to hunker down and focus. :stuck_out_tongue:

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Thanks for the feedback!

Oops, yeah those guys shouldn’t be there.

“Never mess with the first two. If you do, you’ll have to fiddle with code to tell the game where the new rooms are.”

It should just say ‘never delete’. You can rename them/desc them/whatever. I’ll clarify the help file.

  1. The Builder character and ‘who’

I can certainly mark the standard builder char as approved so they no longer show up as ‘NEW’.

The issue I see with adding a ‘BLD’ status is that ‘builder’ is a role that you can give to anyone - even otherwise ordinary players. It’s not a special status like admin. I wouldn’t want it to trump actual RP statuses if a builder-player was playing, and it doesn’t seem like it’s worth creating a special command to say “I’m building right now” (like AFK status).

Thanks for the response, here’s a couple of things that I’ve been thinking about this evening:

  1. ahelp

On this page: https://www.aresmush.com/tutorials/manage/edit-database/

It has a blurb saying "See ‘ahelp’ for a complete list of admin commands.

However when I type ‘ahelp’ in-game, it brings me to the overall list of help files, with the admin-oriented help files being on page 3.

  1. Setting admin/staff positions.

I swear I once saw a way to set a ‘position’ on an admin bit, but I haven’t been able to find it and group/set seems to require that whatever you set on there be configured in the database, which makes sense. So am I going crazy?

Edit: I found it! It’s here – Under the helpfile for roles.

  1. channels


So I was playing around with channels earlier and noticed that the highlighted colors persist after the ‘msg’ part. Is this intentional or is this Potato being weird?

How did you get to that particular web page? It was moved to https://www.aresmush.com/tutorials/code/edit-database/ but it’s clearly still lingering if you ended up there. I can’t find any links to it though. The new version doesn’t reference ahelp, which was deleted awhile back in favor of a single help command.

  1. Setting admin/staff positions.

Yeah that help file is particularly buried. Thanks for pointing that out. I’m going to move it and also rename the command to admin/position, which is a bit more sensible.

Is this intentional or is this Potato being weird?

Potato doesn’t handle the “stop bold” ansi code. So it’s just Potato being weird.

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Oh, I used the ‘search’ box. I searched for ‘edit’ and got these results:

OK thanks! I’ll clean up the dead files.

Note, in roles.yml you can determine which roles show up on the ‘admin’ role. I just made a ‘staff’ roll which doesn’t actually have any power presently, and just use that to list my staff/admin.

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Oh interesting. Yeah I’ve yet to play around with the roles system too much, but that does sound like one option. Thanks for letting me know.

editing my post because I want to say this…

The fact that I can change ‘callsign’ to ‘byname’ in the config files and not only is the finger and website automatically updated, but the damned command goes from callsign to byname without going in and futzing around with any code??? Holy crap that is so fantastic.

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For new games, builders will show up as OOC instead of NEW. You can manually tweak that on your game by having the builder character do playerbit/on to mark themselves as an OOC character.

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