Managing Min-Maxing in FS3

As promised, I created an article in the FS3 admin section with some tips about how to manage min-maxing with chargen limits and skill design. Feel free to share any other tips or thoughts you have in this thread.

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I don’t have any suggestions, but this is a very useful document. It spells out a lot of the things I had sort of intuited about FS3 from having used it, but in a clear way that is really useful in helping me to think about things as we work on a new game.

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