Event Question

I know that when Events start they move from the ‘Upcoming Events’ highlight to the ‘Past Events’ list.

Is there a way to make it so that an event doesn’t disappear from the main list until after it is done? For events that either run all day or over a few days on the async pacing, it would be easier to have it stay on the main game page so people can see it listed. Or is this an option and I just don’t know how to do that?


That’s not possible with the current events system, sorry. Events are intended more for a “meet up at this time” signal. Plots are the vehicle for ongoing storylines. With custom code you could conceivably add an ‘end time’ for an event and have it stay up until that time passes, but that’s not something I intend to build into the core system.

Ok that’s what I figured. Still wanted to ask. Thank you!